shariq
|
66de3159e9
|
Added make target to upload to itch
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8 years ago |
shariq
|
5ce6340bf5
|
Implemented missing heirarchical transforms functionality
|
8 years ago |
shariq
|
01183bbe5d
|
Fixed frustum culling bug
|
8 years ago |
shariq
|
da302520b7
|
Fixed crash on exit
|
8 years ago |
shariq
|
18304569f6
|
Added option to specify if config file is to be loaded from install or user directory, fixed input bug
|
8 years ago |
shariq
|
363b42758f
|
Fixed bug with only one model rendering
|
8 years ago |
shariq
|
b7f490ebdb
|
All funcions that previously required 'Component' structs now only need Entity. Phase 2 of the refactoring towards Fat entities completed
|
8 years ago |
shariq
|
104481b617
|
Fixed minor bugs
|
8 years ago |
shariq
|
8a44bdf4b1
|
Phase 1 of the great refactoring complete
|
8 years ago |
shariq
|
ede02d950c
|
Added logging output to file along with console and coloured makefile output
|
8 years ago |
shariq
|
baab23980e
|
Added option to read/write files from installation directory or user preferences directory
|
8 years ago |
shariq
|
595038e0a0
|
Updated orgfile
|
8 years ago |
shariq
|
bd96f9ab45
|
Added saving input maps to file
|
8 years ago |
shariq
|
529629d32b
|
Fixed bug in input map creation
|
8 years ago |
shariq
|
8d56005853
|
Added reading keybindings from file and made slight modifications to makefiles
|
8 years ago |
shariq
|
b761fae326
|
Simplified config parsing
|
8 years ago |
shariq
|
8fa5278dc6
|
Fixed bugs related to multiple modifier detection
|
8 years ago |
shariq
|
77737dfd3c
|
Added modifiers to keymaps
|
8 years ago |
shariq
|
a573482f4c
|
Added writing cvars back to file from memory
|
8 years ago |
shariq
|
c81d3f9d12
|
Added reading configuration from config_vars and config.cfg located at root folder of assets
|
8 years ago |
shariq
|
e38cc2ec36
|
Switched build process to use libraries provided by system and added mingw-cross compilation makefile instead of visual studio build for windows. Switched to dynamic libs all over
|
8 years ago |
shariq
|
4ddb5576cd
|
Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed
|
8 years ago |
shariq
|
5c5ac44b98
|
Fixed some errors pointed out by valgrind
|
8 years ago |
shariq
|
ff51f3f990
|
Added foreach loop macro for hashmaps
|
9 years ago |
Shariq Shah
|
c7f3d480ea
|
variants can now be parsed from strings
|
9 years ago |
Shariq Shah
|
b1f20862f2
|
Added conversion to string for variant
|
9 years ago |
Shariq Shah
|
a17cb85b92
|
Added hashmaps
|
9 years ago |
Shariq Shah
|
faa40bb206
|
Added string and boolean types to variant
|
9 years ago |
Shariq Shah
|
fb77575f04
|
Fixed bugs with key release by changing key polling behaviour
|
9 years ago |
Shariq Shah
|
d47a13ad5d
|
Added Visual Studio solution under mercurial and made fixed problem with symbolic links made with makefile
|
9 years ago |
Shariq Shah
|
6c2ec5a688
|
Fixed bug with frustum culling not working sometimes
|
9 years ago |
Shariq Shah
|
e95074a904
|
Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows
|
9 years ago |
Shariq Shah
|
145a0977ee
|
Fixed makefile always rebuilding from scratch
|
9 years ago |
Shariq Shah
|
14992ad143
|
Fixed glaring bug in al_check macro
|
9 years ago |
Shariq Shah
|
0e8c68a44a
|
Update makefile
|
9 years ago |
Shariq Shah
|
e43b3aa324
|
Added OpenAL-soft for sound playback
|
9 years ago |
Shariq Shah
|
563705fb71
|
Updated readme and made minor changes to editor
|
9 years ago |
Shariq Shah
|
f8a88791f1
|
Added support for registering and view live debug variable data in editor
|
9 years ago |
Shariq Shah
|
6775ebc612
|
Cameras can now be marked for automatic resize on window resize event
|
9 years ago |
Shariq Shah
|
58b1c59eaa
|
Fixed bugs with fog setttings in editor
|
9 years ago |
Shariq Shah
|
598ac1c5cf
|
Added window to render settings to editor ui and updated nuklear version
|
9 years ago |
Shariq Shah
|
97ac88e7da
|
Began work on editor and fixed bug with mousewheel events
|
9 years ago |
Shariq Shah
|
3389c423df
|
Properly implemented simple toggleable debug drawing for meshes
|
9 years ago |
Shariq Shah
|
4a091cea9a
|
Added toggleable draw modes, GL_TRIANGLES, GL_POINTS and GL_LINES along with initial work on debug rendering
|
9 years ago |
Shariq Shah
|
8210ba663c
|
Modified camera fbos to not create renderbuffers for color instead they always create texture
|
9 years ago |
Shariq Shah
|
6909a1cda6
|
Added support for resizeable framebuffers and textures. Improved management of textures/renderbuffers attached to framebuffers
|
9 years ago |
Shariq Shah
|
19da9025a5
|
Added functionality to set current gui font and copied themes from nuklear examples
|
9 years ago |
Shariq Shah
|
9007024b26
|
Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase
|
9 years ago |
Shariq Shah
|
fc57ea5f31
|
Added functionaly to create symlink to assets folder post build under linux
|
9 years ago |
Shariq Shah
|
0748d3d4ff
|
Switched to cmake as build system
|
9 years ago |