242 Commits (7b84fbdc019a3744b313756adbdeddd5f696e3e3)
 

Author SHA1 Message Date
shariq 595038e0a0 Updated orgfile 8 years ago
shariq bd96f9ab45 Added saving input maps to file 8 years ago
shariq 529629d32b Fixed bug in input map creation 8 years ago
shariq 8d56005853 Added reading keybindings from file and made slight modifications to makefiles 8 years ago
shariq b761fae326 Simplified config parsing 8 years ago
shariq 8fa5278dc6 Fixed bugs related to multiple modifier detection 8 years ago
shariq 77737dfd3c Added modifiers to keymaps 8 years ago
shariq a573482f4c Added writing cvars back to file from memory 8 years ago
shariq c81d3f9d12 Added reading configuration from config_vars and config.cfg located at root folder of assets 8 years ago
shariq e38cc2ec36 Switched build process to use libraries provided by system and added mingw-cross compilation makefile instead of visual studio build for windows. Switched to dynamic libs all over 8 years ago
shariq 4ddb5576cd Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed 8 years ago
shariq 5c5ac44b98 Fixed some errors pointed out by valgrind 8 years ago
shariq ff51f3f990 Added foreach loop macro for hashmaps 9 years ago
Shariq Shah c7f3d480ea variants can now be parsed from strings 9 years ago
Shariq Shah b1f20862f2 Added conversion to string for variant 9 years ago
Shariq Shah a17cb85b92 Added hashmaps 9 years ago
Shariq Shah faa40bb206 Added string and boolean types to variant 9 years ago
Shariq Shah fb77575f04 Fixed bugs with key release by changing key polling behaviour 9 years ago
Shariq Shah d47a13ad5d Added Visual Studio solution under mercurial and made fixed problem with symbolic links made with makefile 9 years ago
Shariq Shah 6c2ec5a688 Fixed bug with frustum culling not working sometimes 9 years ago
Shariq Shah e95074a904 Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows 9 years ago
Shariq Shah 145a0977ee Fixed makefile always rebuilding from scratch 9 years ago
Shariq Shah 14992ad143 Fixed glaring bug in al_check macro 9 years ago
Shariq Shah 0e8c68a44a Update makefile 9 years ago
Shariq Shah e43b3aa324 Added OpenAL-soft for sound playback 9 years ago
Shariq Shah 563705fb71 Updated readme and made minor changes to editor 9 years ago
Shariq Shah f8a88791f1 Added support for registering and view live debug variable data in editor 9 years ago
Shariq Shah 6775ebc612 Cameras can now be marked for automatic resize on window resize event 9 years ago
Shariq Shah 58b1c59eaa Fixed bugs with fog setttings in editor 9 years ago
Shariq Shah 598ac1c5cf Added window to render settings to editor ui and updated nuklear version 9 years ago
Shariq Shah 97ac88e7da Began work on editor and fixed bug with mousewheel events 9 years ago
Shariq Shah 3389c423df Properly implemented simple toggleable debug drawing for meshes 9 years ago
Shariq Shah 4a091cea9a Added toggleable draw modes, GL_TRIANGLES, GL_POINTS and GL_LINES along with initial work on debug rendering 9 years ago
Shariq Shah 8210ba663c Modified camera fbos to not create renderbuffers for color instead they always create texture 9 years ago
Shariq Shah 6909a1cda6 Added support for resizeable framebuffers and textures. Improved management of textures/renderbuffers attached to framebuffers 9 years ago
Shariq Shah 19da9025a5 Added functionality to set current gui font and copied themes from nuklear examples 9 years ago
Shariq Shah 9007024b26 Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase 9 years ago
Shariq Shah fc57ea5f31 Added functionaly to create symlink to assets folder post build under linux 9 years ago
Shariq Shah 0748d3d4ff Switched to cmake as build system 9 years ago
Shariq Shah 511e2266ce Switched from git to mercurial 9 years ago
Shariq Shah 1c031802d0 Made several modifications, fixes and additions to compile and run on windows 9 years ago
Shariq Shah b151e2d52f Fixed mousebutton and relative mouse movement bugs 9 years ago
Shariq Shah 22684f22d5 Fixed issues with opengl context version and minor bug with blinn-phong uniform bug 9 years ago
Shariq Shah 1ff8de31e3 Updated readme 9 years ago
Shariq Shah e2bf6e4816 Replaced GLFW with SDL2 and GLEW with custom GL loader. Abstracted most platform code to single header and source files 9 years ago
Shariq Shah 80a1f36bbd Added Fog 9 years ago
Shariq Shah 4d52269b68 Fixed issues with non-uniform scale and normals 9 years ago
Shariq Shah b826b66fae Switched to Blinn_Phong speculars 9 years ago
Shariq Shah b53dcf287e Added spot lights 9 years ago
Shariq Shah c9cdfb5fff Added directional lights and removed some unused code 9 years ago