4 Commits (b62aa3f78faabbc10ea5b1d587cc3d99c64f80d1)

Author SHA1 Message Date
Shariq Shah b62aa3f78f Added wrappers around malloc, calloc, realloc and free to track allocation/deallocation 5 years ago
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour 6 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux 7 years ago
shariq a4f3021e44 Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie 8 years ago
shariq 16b3293b41 Separated Game and Game Library code into executable and reloadable shared library 8 years ago
shariq 5d35656b0c Added inspector for light data and fixed bugs with reading vec types from strings 8 years ago
shariq 908181fac1 Implemented initial version of loading entities from file 8 years ago
shariq 3ebb14202a Changed how render settings are read/written 8 years ago
shariq c81d3f9d12 Added reading configuration from config_vars and config.cfg located at root folder of assets 8 years ago
shariq ff51f3f990 Added foreach loop macro for hashmaps 9 years ago
Shariq Shah c7f3d480ea variants can now be parsed from strings 9 years ago
Shariq Shah b1f20862f2 Added conversion to string for variant 9 years ago
Shariq Shah a17cb85b92 Added hashmaps 9 years ago
Shariq Shah faa40bb206 Added string and boolean types to variant 9 years ago
Shariq Shah f8a88791f1 Added support for registering and view live debug variable data in editor 9 years ago
Shariq Shah 1c031802d0 Made several modifications, fixes and additions to compile and run on windows 9 years ago