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Symmetry
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Commit Graph

11 Commits (e8bac0eeab562eb1c484a6b05f1263f5c2966a35)

Author SHA1 Message Date
Shariq Shah e8bac0eeab Reworked underlying implementation for turret's scanning
5 years ago
Shariq Shah 61afe3d0d7 Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders
5 years ago
Shariq Shah 5ea0d73d3d Added muzzle light and mesh to enemies
5 years ago
Shariq Shah 833bfecf1d Added simple auto open/close door
6 years ago
Shariq Shah ac16c151a3 Started implementing trigger entity type
6 years ago
Shariq Shah e62bf12bc5 Added per-scene init and cleanup functions
6 years ago
Shariq Shah ee13448c4a Re-implemented parts of sound source property inspector
6 years ago
Shariq Shah 08f6518253 Added another sound source child entity to enemy entity and added remaining turret properties to editor and in serialization to file
6 years ago
Shariq Shah 10727fbc33 Implemented simple turret state machine ai
6 years ago
Shariq Shah 9b73126b8c Updated blender exporter to correctly orientate mesh before exporting
6 years ago
Shariq Shah 8f9a43d1ec Added turret rotation
6 years ago
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