A 3d fps game made in OpenGL
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Symmetry/assets/entities
Shariq Shah 06adc22110 Added player start and fixed bug with editor camera pitch locking 5 years ago
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Game_End_Trigger.symtres Added game end dialog 5 years ago
Spot.symtres Fixed default config values 6 years ago
Suzanne.symtres Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes 6 years ago
collision_default.symtres Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders 5 years ago
cube.symtres Started implementing trigger entity type 6 years ago
cube_uv.symtres Added simple auto open/close door 6 years ago
default.symtres Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes 6 years ago
door.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_blue.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_green.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_red.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_rgb.symtres Implemented pickups and fixed several other lingering errors 5 years ago
fill_light.symtres Added notification display in editor 5 years ago
floor_tile.symtres Added notification display in editor 5 years ago
pickup_health.symtres Implemented flag for ignoring collision and Added pickups to editor 5 years ago
pickup_key_blue.symtres Implemented flag for ignoring collision and Added pickups to editor 5 years ago
pickup_key_green.symtres Implemented flag for ignoring collision and Added pickups to editor 5 years ago
pickup_key_red.symtres Implemented flag for ignoring collision and Added pickups to editor 5 years ago
player_start.symtres Added player start and fixed bug with editor camera pitch locking 5 years ago
sponza.symtres Added game end dialog 5 years ago
trigger.symtres Added simple auto open/close door 6 years ago
turret.symtres Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders 5 years ago
wall_tile.symtres Added notification display in editor 5 years ago