A 3d fps game made in OpenGL
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Symmetry/src/string_utils.h

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277 B

#ifndef STRING_UTILS_H
#define STRING_UTILS_H
/*
Convenience methods for handling strings
*/
char* str_new(const char* string);
char* str_concat(char* string, const char* str_to_concat);
char* str_replace(char* string, const char* pattern, const char* replacement);
#endif