A 3d fps game made in OpenGL
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Symmetry/assets/entities/collision_default.symtres

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225 B

Entity
{
type : 1
scale : 1.000 1.000 1.000
rotation : 0.000 0.000 0.000 1.000
position : -5.000 2.000 14.000
flags : 1
name : Collision
bounding_box_min : -0.500 -0.500 -0.500
bounding_box_max : 0.500 0.500 0.500
}