Logo
Explore Help
Sign In
shariq
/
Symmetry
1
0
Fork
You've already forked Symmetry
0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
A 3d fps game made in OpenGL
gamegame-engineopenglcfps-game
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
365 Commits
2 Branches
0 Tags
82 MiB
C 97.6%
C++ 1.5%
Objective-C 0.4%
GLSL 0.3%
 
 
 
 
Tag: Branch: Tree: 61afe3d0d7
dev
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '61afe3d0d7'
${ noResults }
Symmetry/src
History
Shariq Shah 61afe3d0d7
Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders
5 years ago
..
common Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders 5 years ago
game Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders 5 years ago
system Added background music to scene 5 years ago
Powered by Gitea Version: 1.17.3 Page: 33ms Template : 5ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website