A 3d fps game made in OpenGL
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Symmetry/tools
Shariq Shah 78992826d6 Implemented reading/writing entity's children to file when saving an entity archetype and fixed a bug where an entity would not be removed from its parent's children list 6 years ago
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clean_and_regen_project.bat Moved Plane and its initialization into linmath 6 years ago
ed.bat - Removed unused old build system files 7 years ago
genie Fixed a bug with rendering and added rpath in linux build 7 years ago
genie.dms First mac build! Also fixed bug in shader link error logging. 6 years ago
genie.exe Moved genie and other tools to tools folder 7 years ago
launch_cmd.lnk Began implementing event manager. 7 years ago
launch_vs.bat Implemented showing selected entity in editor with a specific colour 6 years ago
regen_project.bat Implemented first version of translate tool for editor that translated selected object in the xz axis by default and added manual breakpoint trigger option on gl error 6 years ago
setup_env.bat Implemented reading/writing entity's children to file when saving an entity archetype and fixed a bug where an entity would not be removed from its parent's children list 6 years ago