A 3d fps game made in OpenGL
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Symmetry/assets/entities
Shariq Shah a988bdea8a Implemented pickups and fixed several other lingering errors 5 years ago
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Spot.symtres Fixed default config values 6 years ago
Suzanne.symtres Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes 6 years ago
cube.symtres Started implementing trigger entity type 6 years ago
cube_uv.symtres Added simple auto open/close door 6 years ago
default.symtres Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes 6 years ago
door.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_blue.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_green.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_red.symtres Implemented pickups and fixed several other lingering errors 5 years ago
door_rgb.symtres Implemented pickups and fixed several other lingering errors 5 years ago
pickup_health.symtres Implemented pickups and fixed several other lingering errors 5 years ago
pickup_key_blue.symtres Implemented pickups and fixed several other lingering errors 5 years ago
pickup_key_green.symtres Implemented pickups and fixed several other lingering errors 5 years ago
pickup_key_red.symtres Implemented pickups and fixed several other lingering errors 5 years ago
trigger.symtres Added simple auto open/close door 6 years ago
turret.symtres Added simple auto open/close door 6 years ago