A 3d fps game made in OpenGL
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Symmetry/src/log.c

34 lines
573 B

#include <stdarg.h>
#include <stdio.h>
#include "log.h"
void log_message(const char* message, ...)
{
printf("MSG : ");
va_list list;
va_start(list, message);
vprintf(message, list);
va_end(list);
printf("\n");
}
void log_warning(const char* message, ...)
{
printf("WRN : ");
va_list list;
va_start(list, message);
vprintf(message, list);
va_end(list);
printf("\n");
}
void log_error(const char* context, const char* error, ...)
{
printf("ERR (%s) : ", context);
va_list list;
va_start(list, error);
vprintf(error, list);
va_end(list);
printf("\n");
}