- Move third party libs/include directories into root/lib and root/include. Put common includes like header-only libs into root/include/common and others which require platform specific stuff into root/include/linux etc.
- Implement necessary changes to run Soloud on linux
- Get rid of pkg-confg and system-installed SDL2 dependancy on linux and instead put custom compiled SDL libs in third_party similar to how we're handling it in windows
- Add fallback shader
- Implement Game States
- Store Materials in new format supported by parser
@ -342,3 +339,6 @@
* Fixed bugs related to changing camera projection
* Fixed bugs with sprite batch renderer not working with projection matrix
* Fixed broken orthographic camera
* Implement necessary changes to run Soloud on linux
* Moved third party libs/include directories into root/lib and root/include. Put common includes like header-only libs into root/include/common and others which require platform specific stuff into root/include/linux etc.
* Got rid of pkg-confg and system-installed SDL2 dependancy on linux and instead put custom compiled SDL libs in libs folder similar to how we're handling it in windows