18 Commits (511e2266ce93bb726a5382a0754fa83843e4bebd)

Author SHA1 Message Date
Shariq Shah 1c031802d0 Made several modifications, fixes and additions to compile and run on windows 9 years ago
Shariq Shah b151e2d52f Fixed mousebutton and relative mouse movement bugs 9 years ago
Shariq Shah 22684f22d5 Fixed issues with opengl context version and minor bug with blinn-phong uniform bug 9 years ago
Shariq Shah 1ff8de31e3 Updated readme 9 years ago
Shariq Shah 84ff35053c Fixed texture units' issue 9 years ago
Shariq Shah b58fa413bc Fixed problems with fbo's depth texture not rendering because of texture unit 9 years ago
Shariq Shah f815dafd82 Implemented rendering vertex data to gbuffer 9 years ago
Shariq Shah c1ea63f571 Updated TODO 10 years ago
Shariq Shah 094d722b8d Added LICENSE file 10 years ago
Shariq Shah 521a566e38 Fixed readme errors by using simple ascii format for export in org 10 years ago
Shariq Shah 3f4e84d6d3 Added fbos and changed texture creation 10 years ago
Shariq Shah d2ee943995 Added texture support to materials 10 years ago
Shariq Shah 1bc7fc4e9e added simple materials 10 years ago
Shariq Shah fc10cb9357 Added uncompressed tga loader 10 years ago
Shariq Shah 7de6726c06 Updated orgfile and removed unused code 10 years ago
Shariq Shah 820fd6880e Fixed rotation issues by using matrix for rotation instead of quaternion(temporarily) 10 years ago
Shariq Shah 1b649feadc Added camera and model. Made several modifications and fixes throughout the code 10 years ago
Shariq Shah bc46f57091 Added readme generated from orgfile 10 years ago