380 Commits (master)
 

Author SHA1 Message Date
Syed Shariq Shah 7df26e840f
Added link to youtube showcase video 5 years ago
Shariq Shah 841704f14f Bumped version number 5 years ago
Shariq Shah 8d6e2307a8 Fixed crash when console scene_load command is used and added texture to walls and floors 5 years ago
Shariq Shah 780282ea78 Added second playable level 5 years ago
Shariq Shah e8bac0eeab Reworked underlying implementation for turret's scanning 5 years ago
Shariq Shah 32b192169c Fixed long standing frustum culling bug 5 years ago
Shariq Shah 815b39a08a Fixed long standing memory leak by using nk_buffer_clear each frame 5 years ago
Shariq Shah f2066acbbc Completed first level 5 years ago
Shariq Shah a53f735155 Fixed heap corruption bugs causing crash on launch in release builds 5 years ago
Shariq Shah 120cf39ba0 Merged bugfix 5 years ago
Shariq Shah 9f45cd7190 Fixed crash on launch bug by changing init/de-init of entities 5 years ago
Shariq Shah 06adc22110 Added player start and fixed bug with editor camera pitch locking 5 years ago
Shariq Shah e7022af69f Added notification display in editor 5 years ago
Shariq Shah 4846124a29 Added game end dialog 5 years ago
Shariq Shah b62aa3f78f Added wrappers around malloc, calloc, realloc and free to track allocation/deallocation 5 years ago
Shariq Shah 61afe3d0d7 Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders 5 years ago
Shariq Shah 5ea0d73d3d Added muzzle light and mesh to enemies 5 years ago
Shariq Shah 9b431e5d6c Added muzzle mesh to player 5 years ago
Shariq Shah 4eb832749e Added light flash to player weapon and fixed a transformation related bug 5 years ago
Shariq Shah 902d7a3a57 Added player weapon mesh and always render flag 5 years ago
Shariq Shah ed3bba2930 Added background music to scene 5 years ago
Shariq Shah 360a768952 Implemented flag for ignoring collision and Added pickups to editor 5 years ago
Shariq Shah 28113697e3 Added sound effects for pickups 5 years ago
Shariq Shah a988bdea8a Implemented pickups and fixed several other lingering errors 5 years ago
Shariq Shah 2adcef4a1f Reworked how scene cleanup/init functions are stored and loaded, added functionality in editor to specify next scene, init and cleanup func names 5 years ago
Shariq Shah 238d1518a3 Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
Shariq Shah c83c4a8eb4 Implemented Win/Fail states 6 years ago
Shariq Shah 66cf5cc087 Added saving scene init/cleanup funcs if there are any assigned when saving the scene 6 years ago
Shariq Shah 480466bb44 Fixed crash where existing source buffer would be unloaded by an entity when setting a new source buffer causing a crash if the source buffer was still in use by another entity 6 years ago
Shariq Shah de632471e8 Implemented event subscriptions for specific senders 6 years ago
Shariq Shah cd0416c1cf Added audio cue when player does not have the right key combination 6 years ago
Shariq Shah e8660d11e5 Added visual indicators for the key requirements to open a particular door if any 6 years ago
Shariq Shah 9b187707e4 Added jump landing sound under version control 6 years ago
Shariq Shah 016128f4b7 Added timer support and changed how subsequent jumps work 6 years ago
Shariq Shah e9ab3ae4af Added landing and jumping sounds 6 years ago
Shariq Shah dcb62add68 Added player sprint sound 6 years ago
Shariq Shah a44e61c4e5 Added player walk footstep sound 6 years ago
Shariq Shah d635bab4ec Implemented checking for key mask when door is triggered and added player properties to property inspector 6 years ago
Shariq Shah 7e769eb64f Changed property inspector to show local transform values by default entities and show absolute values as read-only 6 years ago
Shariq Shah 882880b7cf Added door properties to property inspector 6 years ago
Shariq Shah 833bfecf1d Added simple auto open/close door 6 years ago
Shariq Shah 64dcb37310 First implementation for doors 6 years ago
Shariq Shah 1aa4d1149d Fixed issue with paused sounds playing when game is resumed from pause state 6 years ago
Shariq Shah 5abc152ab8 Implemented functionality behind pause menu buttons 6 years ago
Shariq Shah b9abcf481d Fixed bugs with input events routed to the wrong gui context 6 years ago
Shariq Shah c1454e2a8d Began work on in-game gui with separate context and fixed crash when sound source instance is destroyed without checking if its valid 6 years ago
Shariq Shah 3902328628 Updated README 6 years ago
Shariq Shah 194053a10c Removed ODE completely 6 years ago
Shariq Shah 87f478b134 Implemented 'select parent' button in editor and added trigger event 6 years ago
Shariq Shah 2ea45b6743 Fixed crash where selected entity in editor would get deleted in game mode and cause a crash when switching to editor mode 6 years ago