Shariq Shah
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b427932c34
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Removed unused parameter
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6 years ago |
Shariq Shah
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ae1364d2cd
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Added finding bounding box normal from intersection point and ray
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6 years ago |
Shariq Shah
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eb91c66d36
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Added simple player movement with jump, gravity and collision
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6 years ago |
Shariq Shah
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4986df6fb6
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Fixed crash where deleting a hovered entity in editor would result in us crashing because the editor didn't know about the updated state of the entity and would still be pointing to it
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6 years ago |
Shariq Shah
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8fa7de827c
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Added shortcut to show entity dialog. Fixed pressing enter not sending commit signal and updated utility script
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6 years ago |
Shariq Shah
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6546a95538
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We no longer keep around geometry data after passing it on to opengl as it is not needed anymore resulting in some memory savings
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6 years ago |
Shariq Shah
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33c2ea7ceb
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Simplified rendering by removing unnecessary fbos and rendering to backbuffer directly which also brought back msaa
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6 years ago |
Shariq Shah
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1447a9403f
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Fixed issue where framebuffers had renderbuffers and textures for the same attachments
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6 years ago |
Shariq Shah
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475fdf564f
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Disabled picking in editor when an axis is selected and a tool is active to make the editor a lot less annoying to use
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6 years ago |
Shariq Shah
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43fe537db1
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Implemented saving/loaded bounding boxes for entities that are not static meshes
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6 years ago |
Shariq Shah
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c3d2e2c4c1
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updated workflow file and readme
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6 years ago |
Shariq Shah
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c2d534ceeb
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Updated build script to auto generate version from manually specified major and minor version along with revision number from git. Added link to itch.io page in README
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6 years ago |
Syed Shariq Shah
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086faead05
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Update default.yml
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6 years ago |
Syed Shariq Shah
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b68d95dc96
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Update default.yml
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6 years ago |
Syed Shariq Shah
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a8f6965dc0
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Update default.yml
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6 years ago |
Syed Shariq Shah
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b20623f6e6
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Update default.yml
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6 years ago |
Syed Shariq Shah
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0880195886
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Update default.yml
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6 years ago |
Syed Shariq Shah
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65a85e8d39
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Update default.yml
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6 years ago |
Syed Shariq Shah
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cb2ff006a4
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Update default.yml
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6 years ago |
Shariq Shah
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ffe2097abc
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Added itch upload to action
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6 years ago |
Syed Shariq Shah
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9e33507e32
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Fixed typo in actions file
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6 years ago |
Shariq Shah
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977385bffc
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Updated Actions file
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6 years ago |
Shariq Shah
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0e422bdf01
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Upated genie and related scripts
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6 years ago |
Shariq Shah
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391349d012
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Updated README to fix errors on github
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6 years ago |
Shariq Shah
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09b3d37e73
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Updated Readme and added screenshot
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6 years ago |
Shariq Shah
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bc47664c3d
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Implemented base and derived bounding boxes to enable picking all entity types in editor. Implemented ray mask when querying the scene
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6 years ago |
Shariq Shah
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b144e76367
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Changed bounding sphere creation
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6 years ago |
Shariq Shah
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9c89516d3a
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Improved ray-boundingbox intersection tests and implemented getting hit distance from ray-bounding box intersection test
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6 years ago |
Shariq Shah
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ca3a5ac6ec
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Implemented ray-boundingbox intersection test
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6 years ago |
Shariq Shah
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2709c283f8
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Fixed rotation gizmo for scaled entities
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6 years ago |
Shariq Shah
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5b69d7fc23
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Implemented bounding box visualization in editor
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6 years ago |
Shariq Shah
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a9c6acf721
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Fixed transformed bounding box calculation
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6 years ago |
Shariq Shah
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4238c2b16f
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Added bounding inside transforms of entities that are recomputed when the entity transforms
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6 years ago |
Shariq Shah
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33e07e5a52
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Fixed a bug in how textures are displayed by nuklear and implemented saving transform informations for all entities, archetypes or not
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6 years ago |
Shariq Shah
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b8b4f13809
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Implemented a uniform parameter that allows scaling the uvs for a particular entity and is saved/loaded along with the entity
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6 years ago |
Shariq Shah
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964cbc3321
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Implemented saving/loading player camera's clear color when scene is saved/loaded
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6 years ago |
Shariq Shah
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8393b2a422
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Entities in scene hierarchy are now separated into tabs depending on their type
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6 years ago |
Shariq Shah
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76a6e48f5e
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Minor addition and refinements in editor behaviour
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6 years ago |
Shariq Shah
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bd55fc66bf
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Implemented duplicating selected entity in editor
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6 years ago |
Shariq Shah
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d736f0edd0
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Implemented contextual menu for items in scene hierarchy
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6 years ago |
Shariq Shah
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e81372c88e
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Implemented saving/loading entites using dialogs from editor
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6 years ago |
Shariq Shah
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16beb89250
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Implemented editor functionality to read/write scene to/from files
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6 years ago |
Shariq Shah
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4849f7d3e4
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Implemented setting/resetting entity's parent in editor
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6 years ago |
Shariq Shah
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a721af2279
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Implemented renaming entities from editor
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6 years ago |
Shariq Shah
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bff55ba6f5
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Added button in property inspector to reset the local transform for entity
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6 years ago |
Shariq Shah
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197e195703
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Implmented command history for console
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6 years ago |
Shariq Shah
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25c73af114
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Implemented shortcut keys to cycle between debug_vars locations and to toggle it on and off
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6 years ago |
Shariq Shah
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42a25e0499
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Re-implemented and improved debug vars that can display different types of numerical and graphical data without needing any slots
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6 years ago |
Shariq Shah
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115873b586
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Added flag to allow entities to ignore raycasts and fixed flickering when hovering over entities in editor
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6 years ago |
Shariq Shah
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c874dcf598
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Fixed issue with entities not updating their transformation materix and in turn not being able to update their children after they are transformed in editor
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6 years ago |